- 3D Graphics & VRML 2.0 by Laura Lemay, Justin Couch and Kelly Murdock
- Atari Graphics & Arcade Game Design By Jeffrey Stanton with Dan Pinal
- Basic Graphics Programming With The Xlib Library
- Compute!'s First Book of Atari Graphics
- Computer Graphics - cc.gatech.edu
- Computer Graphics - cs.brown.edu By Andries van Dam
- Computer Graphics C Version Second Edition By Donald Hearn and M. Pauline Baker
- Computer Graphics Primer By Mitchell Waite
- Computer Graphics: Image Synthesis Techniques By Pat Hanrahan
- Dreamweaver MX - Tutorial Part 1
- Encyclopedia of Graphics File Formats, Second Edition by James D. Murray and William vanRyper
- Graphics Programming in Icon By Ralph E. Griswold, Clinton L. Jeffery, and Gregg M. Townsend
- Introduction to Adobe Photoshop
- Introduction to VRML
- Introduction to VRML 97 By David R. Nadeau
- Java Personal OpenGL Tutorial (JPOT)
- OpenGL Programming Guide Second Edition
- OpenGL Simple Shading Example -Sample Chapter
- OpenGL Texture Mapping - Sample Chapter
- OpenGL Tutorial
- PNG - The Definitive Guide By Greg Roelofs
- Real-Time Graphics Architectures By Kurt Akeley and Pat Hanrahan
- Simulating Humans: Computer Graphics, Animation and Control By Norman I. Badler, Cary B. Phillips and Bonnie L. Webber
- Teach Yourself CorelDRAW 8 in 24 Hours
- Teach Yourself Illustrator 7 in 24 Hours By Mordy Golding
- Teach Yourself Photoshop® in 14 Days By Bront Davis, Carla Rose and Steve Mulder
- Texture Mapping in VRML by Cindy Ballreich
- The OpenGL Utility Toolkit (GLUT) Programming Interface By Mark J. Kilgard
- Using OpenGL in Visual C++ By Alan Oursland
- Vector Math for 3D Computer Graphics
- Vision Systems By Dr A D Marshall
- Visualization By Pat Hanrahan
- VRML Audio Tutorial
- VRML Interactive Tutorial By Antonio Ramires Fernandes
- VRML Primer and Tutorial By Daniel K. Schneider and Sylvere Martin-Michiellot
- VRML Tutorial By Markus Roskothen
Tuesday, December 23, 2008
BOOKS ON GRAPHIC AND DESIGN
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